God of War: Ragnarok will be The Next PSN-Linking Turmoil on PC

God of War: Ragnarok will be The Next PSN-Linking Turmoil on PC

The latest buzz in the gaming community comes from a trusted source, none other than the prolific leaker, Billbil-kun. Known for their accurate predictions in the past, Billbil-kun has once again set the gaming world abuzz with the revelation that God of War: Ragnarök is poised to make its mark on the PC platform.

Billbil-kun, in a recent disclosure, asserted that they have acquired information suggesting a forthcoming PC port of the highly acclaimed sequel to 2019’s God of War. According to their insider knowledge, an official announcement regarding this port is expected to be made “sometime in May.”


Awaiting Confirmation: Sony’s Stance

While excitement brews over the potential PC release, many avid gamers are eager to learn more about Sony’s plans for the acclaimed title. As of now, details regarding the exact release date remain shrouded in mystery. However, speculations are rife that Sony may shed light on this development during the upcoming PlayStation State of Play showcase.



Although unconfirmed, rumors suggest that this much-anticipated event could take place later this month. Should Sony indeed unveil the PC port during this showcase, it would undoubtedly mark a significant moment for both the gaming community and the franchise itself.

The Next PSN-Linking Turmoil after Helldiver and Ghost of Tsushima

One burning question on the minds of gamers is whether the PC version of God of War: Ragnarök will necessitate connectivity to the PlayStation Network (PSN). This aspect holds particular importance, as it could influence the accessibility of certain features and functionalities within the game.

Drawing parallels from past experiences, such as the release of Ghost of Tsushima on PC, concerns arise regarding the requirement for PSN connectivity. Initially, Sucker Punch, the developer behind Ghost of Tsushima, indicated that players would only need to connect to PSN for utilizing the Legends multiplayer mode.

However, complications arose for players unable to create a PSN account due to legal constraints. Despite assurances from the developers, pre-order refunds were automatically issued to such individuals, highlighting the potential challenges associated with mandatory PSN connectivity.

By Arya Kamandanu

Our online writer, our reviewer, a turn-base RPG enthusiast, a looter-shooter fan, oftenly called as a dead-game specialist. Everytime i played a game more than 500 hours, months later the game will be abandoned by its dev and publisher. I'm cursed.

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